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Download mk3 arcade cabinet
Download mk3 arcade cabinet







download mk3 arcade cabinet

This was used in Mortal Kombat Trilogy as, appropriately, his throw move. Looks like Motaro was going to throw the opponent over his head. Seems to go with the other front leg raising sprites. It also seems to have been meant to be used in combination with the teleportation move. Could have been meant for a victory pose. Perhaps evidence that Motaro was meant to be a playable character? This was eventually used for Motaro's win screen when beating the game in Mortal Kombat Trilogy (except the N64 version). This was later used for Classic Sub-Zero's friendship in Mortal Kombat Trilogy, as a variant of jack-in-the-box Friendship that Scorpion and Reptile had in Ultimate Mortal Kombat 3. This was later used for Ermac's Animality in Mortal Kombat Trilogy. Perhaps evidence that the ninjas were planned for inclusion at one point. Early gameplay footage shows this and several other bell sprites used in the Bell Tower's foreground and background.Įvidently, Sheeva was supposed to have a unique skeleton sprite for Kano's skeleton rip Fatality. Using a MAME cheat to break the screen limitations (so you can walk off the edge) reveals an actual BELL in the Bell Tower background. (Source: Original TCRF research) Unused Sprites Bell Penacho/Miller Game - Jumps to the hidden Galaga-type minigame.This displays the selected character's ending and the game credits. Character Endings - Jumps to a new sub-menu.The number of wins seems to be random, but it increases every time. Enter Initials - Jumps to the high score initials screen.Volume Adjust - Identical to normal test menu.Game Audits - Acts like the normal test menu, but with four extra audits on the first page: Sec Chip Failure, Error Traps, System Lockups, and Illegal Opcodes.Coin Bookkeeping - Identical to normal test menu.Put the following MAME code in mk3.xml to simplify the code to 2P Block Diagnostics Tests - Identical to normal test menu. The code is even more difficult to enter than the past two games' codes, and often needs to be entered two or more times in a row in order for it to take effect. The EJB Menu is an alternate test menu that can be accessed by pressing 1P Block (×5), 2P Block (×10), 1P Block (×3), 2P Block, 1P Block (×2), 2P Block (×2), 1P Block (×3), 2P Block (×3) while the game is in attract mode.









Download mk3 arcade cabinet